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Assassin's creed

Posted by GameIsLyf Friday, June 11, 2010

Developer(s): Ubisoft Montreal
Publisher(s): Ubisoft
Designer(s): Patrice Desilets (creative director), Jade Raymond (producer)
Writer(s): Corey May
Composer(s): Jesper Kyd
Series: Assassin's Creed
Engine: Anvil (Scimitar)
Native: resolution 720p
Version: Windows 1.02 (Unknown date), PS3 1.10 (October 16, 2008)
Platform(s): PlayStation 3, Xbox 360, Windows
Release date(s): PlayStation 3, Xbox 360:

NA November 14, 2007
EU November 14, 2007
AUS November 21, 2007
Microsoft Windows:
NA April 8, 2008
AUS April 10/11, 2008
EU April 10, 2008
Genre(s): Third person action-adventure
Mode(s) Single-player
Rating(s): BBFC: 15
ESRB: M
OFLC: MA15
OFLC: R13
PEGI: 18
USK: 16
Media: Blu-ray Disc, DVD-DL
Input methods: Gamepad, keyboard and mouse

Assassin's Creed
is a historical third personaction-adventure/science fiction video gameUbisoft Montreal and published by Ubisoft. It was released worldwide in November 2007 on the PlayStation 3 and Xbox 360, and April 2008 for PCs. The game centers on the use of a machine named the "Animus", which allows the viewing of the protagonist's genetic memories of his ancestors. developed by

Through this plot device, details emerge of a struggle between two factions, the Knights Templar and the Assassins, over an artifact known as a "Piece of Eden" and the game primarily takes place during the Third Crusade in the Holy Land in 1191. The game received generally positive reviews, and won several awards at E3 in 2006. A sequel, Assassin's Creed II, was released in November 2009.
The Assassins:
The character of Al Mualim and his clan are based on an Islamic sect known as the Order of the Hashshashin from which the term assassin is believed to originate. The Assassins follow a strict code of honor called the "Assassin's Creed", which consists of three basic rules: 1) Do not harm the innocent; 2) Hide in plain sight; and 3) Do not compromise the Brotherhood. They also follow the famous rule of Hashshashin founder Hassan-i Sabbah: "Nothing is true; everything is permitted".

Gameplay:

Assassin's Creed is an action-adventure video game in which the player primarily assumes the role of Altaïr as experienced by Desmond Miles. The primary goal of the game is to carry out a series of assassinations ordered by Al Mualim, the leader of the Assassins. To achieve this goal, the player must travel from the Brotherhood's headquarters in Masyaf, across the terrain of the Holy Land known as the Kingdom to one of three cities, Jerusalem, Acre, or Damascus, to find the Brotherhood agent in that city. There, the agent, in addition to providing a safe house, gives the player minimal knowledge about the target, and requires them to perform additional intelligence gathering missions before attempting the assassination. These missions include eavesdropping, interrogation, pickpocketing and completing tasks for informers and fellow assassins. Additionally, the player may take part in any number of side objectives in these open world environments, including climbing tall towers to map out the city, and saving citizens who are being threatened or harassed by the city guards. There are also various side quests that do not advance the plot such as hunting down and killing Templars and flag collecting. After completing each set of assassinations, the player is returned back to the Brotherhood and rewarded with a better weapon and then given another set of targets, with the player free to select the order of their targets.
Sitting on a bench allows the player to blend in and avoid being spotted by guards.

The player is made aware of how noticeable Altaïr is to enemy guards as well as the current state of alert in the local area via an alertness level meter. To perform many of the assassinations and other tasks, the player must consider the use of commands distinguished by its type of profile. Low profile commands allow Altaïr to blend into nearby crowds, pass by other citizens, or other non-threatening tasks that can be used to hide and reduce the alertness level; the player can also use Altaïr's retractable blade to attempt low profile assassinations. High profile commands are more noticeable, and include running, scaling the sides of buildings to climb to higher vantage points, and attacking foes; performing these actions at certain times may raise the local area's awareness level. Once the area is at high alert, the crowds run and scatter while guards attempt to chase and bring down Altaïr; to reduce the alert level, the player must control Altaïr as to break the guards' line of sight and then find a hiding space such as a haystack or rooftop garden, or blend in with the citizens sitting on benches or wandering scholars. Should the player be unable to escape the guards, they can fight back using swordplay maneuvers.
During gameplay, intentional glitches that include nucleotides (which compose DNA) and computer messages flash on the screen.

The player's health is described as the level of synchronization between Desmond and Altaïr's memories; should Altaïr suffer injury, it is represented as deviation from the actual events of the memory, rather than physical damage. If all synchronization is lost, the current memory that Desmond is experiencing will be restarted at the last checkpoint. When the synchronization bar is full, the player has the additional option to use "eagle vision" which allows the computer-rendered memory to highlight all visible characters in colors corresponding to whether they are friend or foe or even the target of their assassination. Due to Altaïr's memories being rendered by the computer of the Animus project, the player may experience "glitches" in the rendering of the historical world, which may help the player to identify targets, or can be used to alter the viewpoint during in-game scripted scenes should the player react fast enough when they appear.


Minimum Requirements:

1. Operating System: Windows XP/ Vista
2. Processor: Intel Pentium D 2.6GHz or AMD Athlon 64 X2 3800+
3. Memory: 1GB RAM (2GB for Vista)
4. Free Disk Space: 8GB
5. Video Card: Shader Model 3.0 and 256MB RAM (ATI Radeon X1600/nVidia GeForce 6800)
6. Sound Card: DirectX Compatible

Recommended Requirements:

1. Operating System: Windows XP/ Vista
2. Processor: Intel Core 2 Duo 2.2GHz or AMD Athlon 64 X2 4400+
3. Memory: 2GB RAM (3GB for Vista)
4. Free Disk Space: 8GB
5. Video Card: Shader Model 3.0 and 512MB RAM (ATI Radeon HD 2900 XT/nVidia GeForce 8800 GTX)
6. Sound Card: DirectX Compatible.

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